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Ray Allen
Seattle Supersonics
2005-2006 NBA Season

Player Stats | 5-Man Units | By Position | On/Off Court | Clutch Play

CLUTCH STATISTICS
(4th quarter or overtime, less than 5 minutes left,
neither team ahead by more than 5 points)

Floor Time statistics
Min
Net Pts
Off
Def
Net48
W
L
Win%
  94% -8  110.8  113.1 -2.3 20 21
48.8%
These stats represent how the team performed in clutch situations while the player was on the floor.
The Net48 number shows the average +/- net points over a full game.

Scoring
By
FG.
FGA
FG%
eFG%
Ast'd
Blk'd
FTM
Pts
48 Min
13.1  30.9  .425  .514   49%  4%  7.3  39.1 

Shooting Details
Shot selection
Shot
Att.
eFG%
Ast'd
Blk'd
Pts
Jump
86%  .511   51%  3%  2.2 
Close
13%  .500   29%  7%  0.3 
Dunk
1%  1.000   100%  0%  0.0 
Tips
0%  .000   0%  0%  0.0 
Inside
14%  .533   38%  7%  0.4 
Shot clock usage
Secs.
Att.
eFG%
Ast'd
Blk'd
Pts
0-10
32%  .515   50%  6%  0.8 
11-15
25%  .558   45%  4%  0.7 
16-20
31%  .576   53%  0%  0.9 
21+
12%  .269   33%  8%  0.2 
Crunch
43%  .489   50%  2%  1.1 

Free Throw Shooting and Foul Drawing
FTM
FTA
FT%
FTA48
PTS48
FGA
Fouled
DrawF
25
31
80.6 9.0 7.3
114
8
7.0%
FGA includes the number of shooting fouls drawn.

Passing Stats
3-Pt
Assists
Jump
Assists
Close
Assists
Dunk
Assists
Total
Assists
Passing
T/O's
Assist/
Bad Pass
Passing
Rating
AST48
2
5
3
4
14
6
2.3 5.0 4.1

Rebounding
Off
Rebounds
Off. Reb
Chances
Off. Reb
Pct
Team Off
Reb%
Def
Rebounds
Def. Reb
Chances
Def. Reb
Pct
Team Def
Reb%
Player
Rating
Team FT
Rating
9
154
5.8% 39.0%
16
152
10.5% 58.6% 16.4 97.5

Shot Blocking
Jump
Blocks
Close
Blocks
Dunk
Blocks
Jump
Pct
Close
Pct
Dunk
Pct
All
Blocks
BLK48
Block
Pct
Shoot
Fouls
Blocks/
Foul
Block
Rating
1
0
0
1% 0% 0%
1
0.3 0.4%
3
0.33 0.5

Turnovers and Ball Handling
Offensive
Fouls
Bad
Passes
Ball Handling
Turnovers
Other
Turnovers
'Hands'
Rating
2
6
3
0
18.8

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