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Luke Ridnour
Seattle Supersonics
2005-2006 NBA Season

Player Stats | 5-Man Units | By Position | On/Off Court | Clutch Play

CLUTCH STATISTICS
(4th quarter or overtime, less than 5 minutes left,
neither team ahead by more than 5 points)

Floor Time statistics
Min
Net Pts
Off
Def
Net48
W
L
Win%
  66% -28  105.3  116.9 -11.6 16 16
50.0%
These stats represent how the team performed in clutch situations while the player was on the floor.
The Net48 number shows the average +/- net points over a full game.

Scoring
By
FG.
FGA
FG%
eFG%
Ast'd
Blk'd
FTM
Pts
48 Min
4.5  13.6  .333  .364   55%  0%  5.8  15.7 

Shooting Details
Shot selection
Shot
Att.
eFG%
Ast'd
Blk'd
Pts
Jump
94%  .387   55%  0%  0.7 
Close
6%  .000   0%  0%  0.0 
Dunk
0%  .000   0%  0%  0.0 
Tips
0%  .000   0%  0%  0.0 
Inside
6%  .000   0%  0%  0.0 
Shot clock usage
Secs.
Att.
eFG%
Ast'd
Blk'd
Pts
0-10
15%  .300   0%  0%  0.1 
11-15
42%  .286   25%  0%  0.2 
16-20
21%  .500   67%  0%  0.2 
21+
21%  .429   100%  0%  0.2 
Crunch
42%  .464   83%  0%  0.4 

Free Throw Shooting and Foul Drawing
FTM
FTA
FT%
FTA48
PTS48
FGA
Fouled
DrawF
14
17
82.4 7.0 5.8
35
2
5.7%
FGA includes the number of shooting fouls drawn.

Passing Stats
3-Pt
Assists
Jump
Assists
Close
Assists
Dunk
Assists
Total
Assists
Passing
T/O's
Assist/
Bad Pass
Passing
Rating
AST48
10
7
1
1
19
10
1.9 1.2 7.8

Rebounding
Off
Rebounds
Off. Reb
Chances
Off. Reb
Pct
Team Off
Reb%
Def
Rebounds
Def. Reb
Chances
Def. Reb
Pct
Team Def
Reb%
Player
Rating
Team FT
Rating
2
114
1.8% 38.6%
10
100
10.0% 52.0% 11.8 90.6

Shot Blocking
Jump
Blocks
Close
Blocks
Dunk
Blocks
Jump
Pct
Close
Pct
Dunk
Pct
All
Blocks
BLK48
Block
Pct
Shoot
Fouls
Blocks/
Foul
Block
Rating
0
0
0
0% 0% 0%
0
0.0 0.0%
3
0.00 0.0

Turnovers and Ball Handling
Offensive
Fouls
Bad
Passes
Ball Handling
Turnovers
Other
Turnovers
'Hands'
Rating
0
10
3
0
7.7

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