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Jamal Sampson
Sacramento Kings
2005-2006 NBA Season

Player Stats | 5-Man Units | By Position | On/Off Court | Clutch Play

Top Five-Man Floor Units
#
Unit
Min
Off
Def
+/-
W
L
Win%
1
 Price-Hart-Garcia-Sampson-Skinner 14  32  24  +8   3   1  
75.0
2
 Price-Hart-Garcia-Sampson-Williamson 13  15  -2   1   1  
50.0
3
 Price-Hart-Sampson-Williamson-Skinner +0   1   1  
50.0
4
 Hart-Garcia-Sampson-Thomas-Skinner -4   0   1  
0.0
5
 Price-Martin-Garcia-Sampson-Skinner +0   0   0  
0.0
6
 Price-Hart-Sampson-Williamson-Potapenko +3   1   0  
100
7
 Price-Hart-Martin-Sampson-Skinner +0   0   0  
0.0
8
 Price-Hart-Martin-Sampson-Thomas +3   1   0  
100


Top Five-Man Floor Units, Details
#
Unit
eFG
eFGA
FTA
Close
dClose
Reb
T/O
1
 Price-Hart-Garcia-Sampson-Skinner .400  .444  +1  48%  56%   95%  +15% 
2
 Price-Hart-Garcia-Sampson-Williamson .500  .600  -4  50%  30%   95%  +2% 
3
 Price-Hart-Sampson-Williamson-Skinner .389  .200  -4  44%  40%   104%  -21% 
4
 Hart-Garcia-Sampson-Thomas-Skinner .333  -1  25%  50%   85%  -24% 
5
 Price-Martin-Garcia-Sampson-Skinner .333  .500  -2  33%  0%   125%  +33% 
6
 Price-Hart-Sampson-Williamson-Potapenko 1.167  .250  -2  33%  25%   100%  -40% 
7
 Price-Hart-Martin-Sampson-Skinner +2  0%  0%   50%  +50% 
8
 Price-Hart-Martin-Sampson-Thomas .500  +2  50%  0%   100%  +33% 

    Legend:
  • Min = the total minutes the unit was on the floor.

  • Off = the points scored by the unit.

  • Def = the points allowed by the unit.

  • +/- = the team net points for the unit.

  • W = number of games a unit outscored its opponents while on the court.

  • L = number of games a unit was outscored by its opponents while on the court.

  • Win% = the winning percentage for the unit based on Wins versus Losses.
  • eFG = the effective shooting percentage, adjusted for the value of 3-point shots.
  • eFGA = the effective shooting percentage allowed to opponents.
  • FTA = net free throw attempts.
  • Close = the percentage of shots taken from close range.
  • dClose = the percentage of opponents' shots taken from close range.
  • Reb = the rebound percentage for the unit, based on chances.
  • T/O = the net turnover percentage for the unit based on opponent turnovers minus unit turnovers.

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